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GeForce GTX 650 Ti vs GeForce GTX 750

Intro

The GeForce GTX 650 Ti comes with a clock frequency of 928 MHz and a GDDR5 memory speed of 1350 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 768 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the GeForce GTX 750, which features a core clock speed of 1020 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is made up of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 3958 points
GeForce GTX 650 Ti 3434 points
Difference: 524 (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 55 Watts (100%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 650 Ti should be a little bit faster than the GeForce GTX 750 in general. (explain)

GeForce GTX 650 Ti 86400 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 6400 (8%)

Texel Rate

The GeForce GTX 650 Ti will be a lot (approximately 82%) better at anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 26752 (82%)

Pixel Rate

The GeForce GTX 750 will be a little bit (about 10%) better at anti-aliasing than the GeForce GTX 650 Ti, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 750 16320 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 1472 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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GeForce GTX 750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti GeForce GTX 750
Manufacturer nVidia nVidia
Year October 2012 February 2014
Code Name GK106 GM107
Memory 1024 MB 1024 MB
Core Speed 928 MHz 1020 MHz
Memory Speed 5400 MHz 5000 MHz
Power (Max TDP) 110 watts 55 watts
Bandwidth 86400 MB/sec 80000 MB/sec
Texel Rate 59392 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 650 Ti vs GeForce GTX 750”
gamer says:

GTX 750 = GTX 650 Ti

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