I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

GeForce 9800 GTX vs Radeon R7 250X 2GB

Intro

The GeForce 9800 GTX has core speeds of 675 MHz on the GPU, and 1100 MHz on the 512 MB of GDDR3 RAM. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare all that to the Radeon R7 250X 2GB, which features a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 2GB 95 Watts
GeForce 9800 GTX 140 Watts
Difference: 45 Watts (47%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 250X 2GB should be 2% quicker than the GeForce 9800 GTX overall, because of its greater data rate. (explain)

Radeon R7 250X 2GB 72000 MB/sec
GeForce 9800 GTX 70400 MB/sec
Difference: 1600 (2%)

Texel Rate

The GeForce 9800 GTX is just a bit (more or less 8%) better at AF than the Radeon R7 250X 2GB. (explain)

GeForce 9800 GTX 43200 Mtexels/sec
Radeon R7 250X 2GB 40000 Mtexels/sec
Difference: 3200 (8%)

Pixel Rate

The Radeon R7 250X 2GB is much (approximately 48%) better at full screen anti-aliasing than the GeForce 9800 GTX, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R7 250X 2GB 16000 Mpixels/sec
GeForce 9800 GTX 10800 Mpixels/sec
Difference: 5200 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GTX Radeon R7 250X 2GB
Manufacturer nVidia AMD
Year April 2008 February 2014
Code Name G92 Cape Verde XT
Memory 512 MB 2048 MB
Core Speed 675 MHz 1000 MHz
Memory Speed 2200 MHz 4500 MHz
Power (Max TDP) 140 watts 95 watts
Bandwidth 70400 MB/sec 72000 MB/sec
Texel Rate 43200 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 10800 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 128 640
Texture Mapping Units 64 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million 1500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield