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GeForce 9500 GT 512MB GDDR3 vs Radeon R7 250X

Intro

The GeForce 9500 GT 512MB GDDR3 comes with a core clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also features a 128-bit memory bus, and makes use of a 55 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specifications to the Radeon R7 250X, which comes with core speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
Radeon R7 250X 95 Watts
Difference: 45 Watts (90%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 250X is 181% faster than the GeForce 9500 GT 512MB GDDR3 in general, because of its greater bandwidth. (explain)

Radeon R7 250X 72000 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 46400 (181%)

Texel Rate

The Radeon R7 250X should be quite a bit (about 355%) faster with regards to anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

Radeon R7 250X 40000 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 31200 (355%)

Pixel Rate

The Radeon R7 250X will be quite a bit (more or less 264%) faster with regards to anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and capable of handling higher screen resolutions while still performing well. (explain)

Radeon R7 250X 16000 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 11600 (264%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 Radeon R7 250X
Manufacturer nVidia AMD
Year July 2008 February 2014
Code Name G96b Cape Verde XT
Memory 512 MB 1024 MB
Core Speed 550 MHz 1000 MHz
Memory Speed 1600 MHz 4500 MHz
Power (Max TDP) 50 watts 95 watts
Bandwidth 25600 MB/sec 72000 MB/sec
Texel Rate 8800 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 32 640
Texture Mapping Units 16 40
Render Output Units 8 16
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 314 million 1500 million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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