Compare any two graphics cards:
Radeon HD 4890 1GB vs Radeon R7 250X
IntroThe Radeon HD 4890 1GB comes with core speeds of 1000 MHz on the GPU, and 975 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.Compare that to the Radeon R7 250X, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM works at a speed of 1125 MHz on this model. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 4890 1GB is 73% faster than the Radeon R7 250X in general, due to its higher data rate. (explain)
Texel RateBoth cards have the exact same texel rate, so in theory they should perform equally good at at AF. (explain)Pixel RateBoth cards have exactly the same pixel rate, so in theory they should be equally good at at full screen anti-aliasing, and be capable of handling the same screen resolutions. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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