Compare any two graphics cards:
Radeon R7 250 vs Radeon R7 250X
IntroThe Radeon R7 250 has a GPU clock speed of 1000 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1150 MHz through a 128-bit bus. It also features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.Compare those specifications to the Radeon R7 250X, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM is set to run at a speed of 1125 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 250, in theory, should perform a little bit faster than the Radeon R7 250X overall. (explain)
Texel RateThe Radeon R7 250X will be quite a bit (more or less 67%) faster with regards to AF than the Radeon R7 250. (explain)
Pixel RateThe Radeon R7 250X should be quite a bit (more or less 100%) more effective at anti-aliasing than the Radeon R7 250, and also should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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