Compare any two graphics cards:
Radeon HD 6950 vs Radeon R9 270
IntroThe Radeon HD 6950 has a GPU core speed of 800 MHz, and the 1024 MB of GDDR5 RAM runs at 1250 MHz through a 256-bit bus. It also is made up of 1408 Stream Processors, 88 TAUs, and 32 ROPs.Compare all of that to the Radeon R9 270, which comes with a GPU core clock speed of 900 MHz, and 2048 MB of GDDR5 memory running at 1400 MHz through a 256-bit bus. It also features 1280 Stream Processors, 80 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 270 should in theory be just a bit better than the Radeon HD 6950 in general. (explain)
Texel RateThe Radeon R9 270 should be just a bit (more or less 2%) more effective at anisotropic filtering than the Radeon HD 6950. (explain)
Pixel RateThe Radeon R9 270 will be a little bit (more or less 13%) more effective at AA than the Radeon HD 6950, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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