Compare any two graphics cards:
VS

GeForce GTX 580 vs Radeon R9 270

Intro

The GeForce GTX 580 has a core clock speed of 772 MHz and a GDDR5 memory frequency of 1002 MHz. It also features a 384-bit bus, and makes use of a 40 nm design. It features 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon R9 270, which has core speeds of 900 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs along with 80 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270 5943 points
GeForce GTX 580 4956 points
Difference: 987 (20%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270 150 Watts
GeForce GTX 580 244 Watts
Difference: 94 Watts (63%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 580 should theoretically be just a bit better than the Radeon R9 270 in general. (explain)

GeForce GTX 580 192384 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 13184 (7%)

Texel Rate

The Radeon R9 270 is much (approximately 46%) more effective at AF than the GeForce GTX 580. (explain)

Radeon R9 270 72000 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 22592 (46%)

Pixel Rate

The GeForce GTX 580 is a lot (approximately 29%) faster with regards to anti-aliasing than the Radeon R9 270, and should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 8256 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 580 Radeon R9 270
Manufacturer nVidia AMD
Year November 2010 November 2013
Code Name GF110 Curacao Pro
Memory 1536 MB 2048 MB
Core Speed 772 MHz 900 MHz
Memory Speed 4008 MHz 5600 MHz
Power (Max TDP) 244 watts 150 watts
Bandwidth 192384 MB/sec 179200 MB/sec
Texel Rate 49408 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 512 1280
Texture Mapping Units 64 80
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2800 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield