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GeForce GTX 660 vs Radeon R9 270

Intro

The GeForce GTX 660 comes with core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 960 SPUs as well as 80 Texture Address Units and 24 ROPs.

Compare those specs to the Radeon R9 270, which uses a 28 nm design. AMD has set the core speed at 900 MHz. The GDDR5 RAM is set to run at a frequency of 1400 MHz on this card. It features 1280 SPUs along with 80 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270 5943 points
GeForce GTX 660 5063 points
Difference: 880 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 140 Watts
Radeon R9 270 150 Watts
Difference: 10 Watts (7%)

Memory Bandwidth

Performance-wise, the Radeon R9 270 should in theory be quite a bit superior to the GeForce GTX 660 in general. (explain)

Radeon R9 270 179200 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 35008 (24%)

Texel Rate

The GeForce GTX 660 is a little bit (about 9%) better at anisotropic filtering than the Radeon R9 270. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 6400 (9%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 270 is a better choice, by a large margin. (explain)

Radeon R9 270 28800 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 5280 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon R9 270
Manufacturer nVidia AMD
Year September 2012 November 2013
Code Name GK106 Curacao Pro
Memory 2048 MB 2048 MB
Core Speed 980 MHz 900 MHz
Memory Speed 6008 MHz 5600 MHz
Power (Max TDP) 140 watts 150 watts
Bandwidth 144192 MB/sec 179200 MB/sec
Texel Rate 78400 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 960 1280
Texture Mapping Units 80 80
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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