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Geforce GTX 670 vs Radeon R9 290X

Intro

The Geforce GTX 670 makes use of a 28 nm design. nVidia has clocked the core frequency at 915 MHz. The GDDR5 RAM is set to run at a frequency of 1500 MHz on this specific model. It features 1344 SPUs as well as 112 TAUs and 32 ROPs.

Compare all of that to the Radeon R9 290X, which has GPU clock speed of 800 MHz, and 4096 MB of GDDR5 memory running at 1250 MHz through a 512-bit bus. It also features 2816 Stream Processors, 176 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Geforce GTX 670 7351 points
Difference: 3258 (44%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 16 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon R9 290X 300 Watts
Difference: 130 Watts (76%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 290X should be 67% quicker than the Geforce GTX 670 overall, because of its higher bandwidth. (explain)

Radeon R9 290X 320000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 128000 (67%)

Texel Rate

The Radeon R9 290X should be much (more or less 37%) faster with regards to texture filtering than the Geforce GTX 670. (explain)

Radeon R9 290X 140800 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 38320 (37%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 290X is superior to the Geforce GTX 670, by a large margin. (explain)

Radeon R9 290X 51200 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 21920 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R9 290X
Manufacturer nVidia AMD
Year May 2012 October 2013
Code Name GK104 Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 915 MHz 800 MHz
Memory Speed 6000 MHz 5000 MHz
Power (Max TDP) 170 watts 300 watts
Bandwidth 192000 MB/sec 320000 MB/sec
Texel Rate 102480 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1344 2816
Texture Mapping Units 112 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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