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Radeon HD 6990 vs Radeon R9 280X

Intro

The Radeon HD 6990 features clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

Compare all of that to the Radeon R9 280X, which features core clock speeds of 850 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280X 8886 points
Radeon HD 6990 5820 points
Difference: 3066 (53%)

Ethereum Mining Hash Rate

Radeon HD 6990 24 Mh/s
Radeon R9 280X 21 Mh/s
Difference: 3 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 280X 250 Watts
Radeon HD 6990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should theoretically be a bit superior to the Radeon R9 280X in general. (explain)

Radeon HD 6990 320000 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 32000 (11%)

Texel Rate

The Radeon HD 6990 will be a lot (more or less 46%) more effective at texture filtering than the Radeon R9 280X. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 50560 (46%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 6990 is a better choice, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 25920 (95%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R9 280X
Manufacturer AMD AMD
Year March 2011 October 2013
Code Name Antilles Tahiti XTL
Memory 2048 MB (x2) 3072 MB
Core Speed 830 MHz (x2) 850 MHz
Memory Speed 5000 MHz (x2) 6000 MHz
Power (Max TDP) 375 watts 250 watts
Bandwidth 320000 MB/sec 288000 MB/sec
Texel Rate 159360 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 1536 (x2) 2048
Texture Mapping Units 96 (x2) 128
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 384-bit
Fab Process 40 nm 28 nm
Transistors 2640 million 4313 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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