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Radeon HD 6990 vs Radeon R9 270X

Intro

The Radeon HD 6990 has a core clock speed of 830 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

Compare those specifications to the Radeon R9 270X, which features a GPU core clock speed of 1000 MHz, and 2048 MB of GDDR5 memory set to run at 1400 MHz through a 256-bit bus. It also is made up of 1280 Stream Processors, 80 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270X 6590 points
Radeon HD 6990 5820 points
Difference: 770 (13%)

Ethereum Mining Hash Rate

Radeon HD 6990 24 Mh/s
Radeon R9 270X 18 Mh/s
Difference: 6 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
Radeon HD 6990 375 Watts
Difference: 195 Watts (108%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should in theory be a lot superior to the Radeon R9 270X in general. (explain)

Radeon HD 6990 320000 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 140800 (79%)

Texel Rate

The Radeon HD 6990 will be quite a bit (approximately 99%) more effective at AF than the Radeon R9 270X. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 79360 (99%)

Pixel Rate

The Radeon HD 6990 is much (about 66%) better at full screen anti-aliasing than the Radeon R9 270X, and also will be able to handle higher screen resolutions more effectively. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 21120 (66%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R9 270X
Manufacturer AMD AMD
Year March 2011 October 2013
Code Name Antilles Curacao XT
Memory 2048 MB (x2) 2048 MB
Core Speed 830 MHz (x2) 1000 MHz
Memory Speed 5000 MHz (x2) 5600 MHz
Power (Max TDP) 375 watts 180 watts
Bandwidth 320000 MB/sec 179200 MB/sec
Texel Rate 159360 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1536 (x2) 1280
Texture Mapping Units 96 (x2) 80
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 40 nm 28 nm
Transistors 2640 million 2800 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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