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Geforce GTX 760 vs Radeon HD 6950

Intro

The Geforce GTX 760 comes with clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 6950, which has a GPU core clock speed of 800 MHz, and 1024 MB of GDDR5 memory running at 1250 MHz through a 256-bit bus. It also features 1408 Stream Processors, 88 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon HD 6950 3240 points
Difference: 2683 (83%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon HD 6950 200 Watts
Difference: 30 Watts (18%)

Memory Bandwidth

In theory, the Geforce GTX 760 should be 20% quicker than the Radeon HD 6950 in general, because of its higher bandwidth. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 6950 160000 MB/sec
Difference: 32256 (20%)

Texel Rate

The Geforce GTX 760 is quite a bit (approximately 34%) faster with regards to AF than the Radeon HD 6950. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 6950 70400 Mtexels/sec
Difference: 23680 (34%)

Pixel Rate

The Geforce GTX 760 will be a lot (about 23%) better at anti-aliasing than the Radeon HD 6950, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 5760 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 6950
Manufacturer nVidia AMD
Year June 2013 December 2010
Code Name GK104 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 980 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 170 watts 200 watts
Bandwidth 192256 MB/sec 160000 MB/sec
Texel Rate 94080 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1152 1408
Texture Mapping Units 96 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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