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GeForce GTX 550 Ti vs Geforce GTX 760

Intro

The GeForce GTX 550 Ti features core clock speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs as well as 32 Texture Address Units and 24 Rasterization Operator Units.

Compare those specifications to the Geforce GTX 760, which comes with core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs as well as 96 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
GeForce GTX 550 Ti 1897 points
Difference: 4026 (212%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Geforce GTX 760 170 Watts
Difference: 54 Watts (47%)

Memory Bandwidth

The Geforce GTX 760 should in theory perform a lot faster than the GeForce GTX 550 Ti overall. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 93760 (95%)

Texel Rate

The Geforce GTX 760 will be a lot (more or less 227%) more effective at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 65280 (227%)

Pixel Rate

If using high levels of AA is important to you, then the Geforce GTX 760 is superior to the GeForce GTX 550 Ti, by far. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 9760 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Geforce GTX 760
Manufacturer nVidia nVidia
Year March 2011 June 2013
Code Name GF116 GK104
Memory 1024 MB 2048 MB
Core Speed 900 MHz 980 MHz
Memory Speed 4104 MHz 6008 MHz
Power (Max TDP) 116 watts 170 watts
Bandwidth 98496 MB/sec 192256 MB/sec
Texel Rate 28800 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 192 1152
Texture Mapping Units 32 96
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 3540 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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