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GeForce GTX 650 vs Radeon HD 7790

Intro

The GeForce GTX 650 features clock speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs along with 32 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 7790, which comes with a clock speed of 1000 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7790 4330 points
GeForce GTX 650 2263 points
Difference: 2067 (91%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon HD 7790 85 Watts
Difference: 21 Watts (33%)

Memory Bandwidth

In theory, the Radeon HD 7790 should be 20% quicker than the GeForce GTX 650 in general, because of its greater bandwidth. (explain)

Radeon HD 7790 96000 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 16000 (20%)

Texel Rate

The Radeon HD 7790 will be quite a bit (approximately 65%) more effective at texture filtering than the GeForce GTX 650. (explain)

Radeon HD 7790 56000 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 22144 (65%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 650 is a better choice, but only just. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 928 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon HD 7790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon HD 7790
Manufacturer nVidia AMD
Year September 2012 March 2013
Code Name GK107 Bonaire XT
Memory 1024 MB 1024 MB
Core Speed 1058 MHz 1000 MHz
Memory Speed 5000 MHz 6000 MHz
Power (Max TDP) 64 watts 85 watts
Bandwidth 80000 MB/sec 96000 MB/sec
Texel Rate 33856 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 32 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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