Compare any two graphics cards:
VS

Radeon HD 3870 512MB vs Radeon HD 5670

Intro

The Radeon HD 3870 512MB makes use of a 55 nm design. AMD has set the core frequency at 775 MHz. The GDDR3 memory runs at a speed of 900 MHz on this model. It features 320(64x5) SPUs along with 16 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 5670, which makes use of a 40 nm design. AMD has set the core speed at 775 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this model. It features 400(80x5) SPUs along with 20 Texture Address Units and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
Radeon HD 3870 512MB 106 Watts
Difference: 45 Watts (74%)

Memory Bandwidth

In theory, the Radeon HD 5670 should be just a bit faster than the Radeon HD 3870 512MB in general. (explain)

Radeon HD 5670 64000 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The Radeon HD 5670 will be quite a bit (about 25%) faster with regards to anisotropic filtering than the Radeon HD 3870 512MB. (explain)

Radeon HD 5670 15500 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 3100 (25%)

Pixel Rate

The Radeon HD 3870 512MB will be quite a bit (more or less 100%) faster with regards to FSAA than the Radeon HD 5670, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 3870 512MB 12400 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 6200 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3870 512MB Radeon HD 5670
Manufacturer AMD AMD
Year Nov 19, 2007 January 14, 2010
Code Name RV670 XT Redwood XT
Memory 512 MB 1024 MB
Core Speed 775 MHz 775 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 106 watts 61 watts
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 12400 Mtexels/sec 15500 Mtexels/sec
Pixel Rate 12400 Mpixels/sec 6200 Mpixels/sec
Unified Shaders 320(64x5) 400(80x5)
Texture Mapping Units 16 20
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 627 million
Bus PCIe 2.0 x16/AGP 8x PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield