Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 vs GeForce GTX 650 Ti

Intro

The GeForce GT 240 GDDR5 comes with a clock frequency of 550 MHz and a GDDR5 memory frequency of 850 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It features 96 SPUs, 32 TAUs, and 8 Raster Operation Units.

Compare all of that to the GeForce GTX 650 Ti, which has core clock speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 RAM. It features 768 SPUs as well as 64 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 40 Watts (57%)

Memory Bandwidth

The GeForce GTX 650 Ti, in theory, should perform a lot faster than the GeForce GT 240 GDDR5 in general. (explain)

GeForce GTX 650 Ti 86400 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 32000 (59%)

Texel Rate

The GeForce GTX 650 Ti should be a lot (approximately 237%) more effective at AF than the GeForce GT 240 GDDR5. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 41792 (237%)

Pixel Rate

The GeForce GTX 650 Ti is a lot (approximately 237%) more effective at anti-aliasing than the GeForce GT 240 GDDR5, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 10448 (237%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year Novermber 2009 October 2012
Code Name GT215 GK106
Memory 512 MB 1024 MB
Core Speed 550 MHz 928 MHz
Memory Speed 3400 MHz 5400 MHz
Power (Max TDP) 70 watts 110 watts
Bandwidth 54400 MB/sec 86400 MB/sec
Texel Rate 17600 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 96 768
Texture Mapping Units 32 64
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 289 million 2540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield