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GeForce GTX 650 Ti vs Radeon HD 6950

Intro

The GeForce GTX 650 Ti comes with a core clock frequency of 928 MHz and a GDDR5 memory frequency of 1350 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 768 SPUs, 64 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 6950, which makes use of a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this card. It features 1408 SPUs as well as 88 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 Ti 3434 points
Radeon HD 6950 3240 points
Difference: 194 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon HD 6950 200 Watts
Difference: 90 Watts (82%)

Memory Bandwidth

In theory, the Radeon HD 6950 should be much faster than the GeForce GTX 650 Ti in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 73600 (85%)

Texel Rate

The Radeon HD 6950 should be a small bit (about 19%) faster with regards to anisotropic filtering than the GeForce GTX 650 Ti. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 11008 (19%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 6950 is superior to the GeForce GTX 650 Ti, and very much so. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 10752 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon HD 6950
Manufacturer nVidia AMD
Year October 2012 December 2010
Code Name GK106 Cayman Pro
Memory 1024 MB 1024 MB
Core Speed 928 MHz 800 MHz
Memory Speed 5400 MHz 5000 MHz
Power (Max TDP) 110 watts 200 watts
Bandwidth 86400 MB/sec 160000 MB/sec
Texel Rate 59392 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 768 1408
Texture Mapping Units 64 88
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2540 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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