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GeForce GTX 550 Ti vs GeForce GTX 650 Ti

Intro

The GeForce GTX 550 Ti comes with a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1026 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is made up of 192 SPUs, 32 TAUs, and 24 Raster Operation Units.

Compare those specs to the GeForce GTX 650 Ti, which features core clock speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 RAM. It features 768 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 Ti 3434 points
GeForce GTX 550 Ti 1897 points
Difference: 1537 (81%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 6 Watts (5%)

Memory Bandwidth

The GeForce GTX 550 Ti should theoretically perform a small bit faster than the GeForce GTX 650 Ti in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 12096 (14%)

Texel Rate

The GeForce GTX 650 Ti will be much (approximately 106%) faster with regards to AF than the GeForce GTX 550 Ti. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 30592 (106%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 550 Ti is a better choice, by far. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 6752 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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GeForce GTX 650 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year March 2011 October 2012
Code Name GF116 GK106
Memory 1024 MB 1024 MB
Core Speed 900 MHz 928 MHz
Memory Speed 4104 MHz 5400 MHz
Power (Max TDP) 116 watts 110 watts
Bandwidth 98496 MB/sec 86400 MB/sec
Texel Rate 28800 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 192 768
Texture Mapping Units 32 64
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 2540 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 550 Ti vs GeForce GTX 650 Ti”
castor valdez says:

so gtx 550 ti is better than the gtx 650 ti.

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