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GeForce GTX 470 vs GeForce GTX 650

Intro

The GeForce GTX 470 has clock speeds of 607 MHz on the GPU, and 837 MHz on the 1280 MB of GDDR5 RAM. It features 448 SPUs as well as 56 TAUs and 40 ROPs.

Compare those specs to the GeForce GTX 650, which comes with GPU core speed of 1058 MHz, and 1024 MB of GDDR5 memory running at 1250 MHz through a 128-bit bus. It also is comprised of 384 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 470 2937 points
GeForce GTX 650 2263 points
Difference: 674 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 470 215 Watts
Difference: 151 Watts (236%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 470 should in theory be much better than the GeForce GTX 650 in general. (explain)

GeForce GTX 470 133920 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 53920 (67%)

Texel Rate

The GeForce GTX 470 will be a small bit (about 0%) more effective at AF than the GeForce GTX 650. (explain)

GeForce GTX 470 33992 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 136 (0%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 470 is the winner, by far. (explain)

GeForce GTX 470 24280 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 7352 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

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GeForce GTX 650

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 GeForce GTX 650
Manufacturer nVidia nVidia
Year March 2010 September 2012
Code Name GF100 GK107
Memory 1280 MB 1024 MB
Core Speed 607 MHz 1058 MHz
Memory Speed 3348 MHz 5000 MHz
Power (Max TDP) 215 watts 64 watts
Bandwidth 133920 MB/sec 80000 MB/sec
Texel Rate 33992 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 448 384
Texture Mapping Units 56 32
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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