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GeForce GTX 660 vs Geforce GTX 680

Intro

The GeForce GTX 660 has clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 960 SPUs as well as 80 Texture Address Units and 24 ROPs.

Compare those specs to the Geforce GTX 680, which has a core clock frequency of 1006 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 680 7650 points
GeForce GTX 660 5063 points
Difference: 2587 (51%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 140 Watts
Geforce GTX 680 195 Watts
Difference: 55 Watts (39%)

Memory Bandwidth

Performance-wise, the Geforce GTX 680 should theoretically be a lot superior to the GeForce GTX 660 in general. (explain)

Geforce GTX 680 192256 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 48064 (33%)

Texel Rate

The Geforce GTX 680 will be much (more or less 64%) faster with regards to anisotropic filtering than the GeForce GTX 660. (explain)

Geforce GTX 680 128768 Mtexels/sec
GeForce GTX 660 78400 Mtexels/sec
Difference: 50368 (64%)

Pixel Rate

If running with a high screen resolution is important to you, then the Geforce GTX 680 is superior to the GeForce GTX 660, by far. (explain)

Geforce GTX 680 32192 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 8672 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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Geforce GTX 680

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Geforce GTX 680
Manufacturer nVidia nVidia
Year September 2012 March 2012
Code Name GK106 GK104
Memory 2048 MB 2048 MB
Core Speed 980 MHz 1006 MHz
Memory Speed 6008 MHz 6008 MHz
Power (Max TDP) 140 watts 195 watts
Bandwidth 144192 MB/sec 192256 MB/sec
Texel Rate 78400 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 960 1536
Texture Mapping Units 80 128
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 660 vs Geforce GTX 680”
GTA addict says:

GTX 680 is boss!

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