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GeForce GTX 660 Ti vs Radeon HD 5870

Intro

The GeForce GTX 660 Ti has a clock speed of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 192-bit memory bus, and uses a 28 nm design. It features 1344 SPUs, 112 TAUs, and 24 ROPs.

Compare those specs to the Radeon HD 5870, which comes with core speeds of 850 MHz on the GPU, and 1200 MHz on the 1024 MB of GDDR5 memory. It features 1600(320x5) SPUs as well as 80 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
Radeon HD 5870 188 Watts
Difference: 38 Watts (25%)

Memory Bandwidth

The Radeon HD 5870 should in theory perform a bit faster than the GeForce GTX 660 Ti in general. (explain)

Radeon HD 5870 153600 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 9600 (7%)

Texel Rate

The GeForce GTX 660 Ti should be quite a bit (about 51%) more effective at anisotropic filtering than the Radeon HD 5870. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 5870 68000 Mtexels/sec
Difference: 34480 (51%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 5870 is superior to the GeForce GTX 660 Ti, and very much so. (explain)

Radeon HD 5870 27200 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 5240 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

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Radeon HD 5870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon HD 5870
Manufacturer nVidia AMD
Year August 2012 September 23, 2009
Code Name GK104 Cypress XT
Memory 2048 MB 1024 MB
Core Speed 915 MHz 850 MHz
Memory Speed 6000 MHz 4800 MHz
Power (Max TDP) 150 watts 188 watts
Bandwidth 144000 MB/sec 153600 MB/sec
Texel Rate 102480 Mtexels/sec 68000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 1344 1600(320x5)
Texture Mapping Units 112 80
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 2154 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 5870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “GeForce GTX 660 Ti vs Radeon HD 5870”
nyiko says:

rodeon wins,,,its a monster and the graphics are good

larsV12 says:

@nyiko .. it does, and like so many of ATi cards of recent years, they're still able to compete against - and often better - the far newer tech' from NVIDIA of a the same / similar price bracket.

pikkart says:

Just swapped my Sapphire 5870 for an Asus GTX 660 Ti to play Ark. Huge difference in terms of framerate.

5870: ran at 1280x1024 with everything on low to get 15-20 fps.

660 Ti: running 1600x1200, with most settings at medium or high, and I get a comfy 30+ fps.

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