Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 vs GeForce GTX 660 Ti

Intro

The GeForce GT 240 GDDR5 features a GPU clock speed of 550 MHz, and the 512 MB of GDDR5 memory is set to run at 850 MHz through a 128-bit bus. It also is made up of 96 Stream Processors, 32 Texture Address Units, and 8 ROPs.

Compare all of that to the GeForce GTX 660 Ti, which features core clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 24 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 80 Watts (114%)

Memory Bandwidth

In theory, the GeForce GTX 660 Ti is 165% faster than the GeForce GT 240 GDDR5 overall, due to its higher bandwidth. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 89600 (165%)

Texel Rate

The GeForce GTX 660 Ti will be a lot (more or less 482%) better at AF than the GeForce GT 240 GDDR5. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 84880 (482%)

Pixel Rate

The GeForce GTX 660 Ti is quite a bit (more or less 399%) faster with regards to AA than the GeForce GT 240 GDDR5, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 17560 (399%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year Novermber 2009 August 2012
Code Name GT215 GK104
Memory 512 MB 2048 MB
Core Speed 550 MHz 915 MHz
Memory Speed 3400 MHz 6000 MHz
Power (Max TDP) 70 watts 150 watts
Bandwidth 54400 MB/sec 144000 MB/sec
Texel Rate 17600 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 96 1344
Texture Mapping Units 32 112
Render Output Units 8 24
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 289 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield