Compare any two graphics cards:
GeForce GTX 570 vs GeForce GTX 660 Ti
IntroThe GeForce GTX 570 comes with a clock speed of 732 MHz and a GDDR5 memory frequency of 950 MHz. It also uses a 320-bit memory bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 60 TAUs, and 40 ROPs.Compare all of that to the GeForce GTX 660 Ti, which has clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs along with 112 Texture Address Units and 24 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 570 should be just a bit faster than the GeForce GTX 660 Ti in general. (explain)
Texel RateThe GeForce GTX 660 Ti is much (about 133%) more effective at anisotropic filtering than the GeForce GTX 570. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 570 is superior to the GeForce GTX 660 Ti, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
2 Responses to “GeForce GTX 570 vs GeForce GTX 660 Ti”[...] GeForce GTX 570 vs GeForce GTX 660 Ti – Performance Comparison Benchmarks @ Hardware Compare better AA support for 570,more memory bandwith,an OC 660ti will get you the same,or a little more power ,why wasting your money in a quite similar stuff? [...]
Guys, Im do 3D Rendering with CUDA GPGPU. I heard that GTX6** are bad for computing. I use mostly Blender Cycles or OctaneRender. I do play latest games too.How bad is the GTX660 vs GTX570. Please anyone. I have to buy either of the two