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GeForce GTX 660 Ti vs Radeon HD 7770

Intro

The GeForce GTX 660 Ti features clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1344 SPUs along with 112 TAUs and 24 ROPs.

Compare all of that to the Radeon HD 7770, which comes with a clock frequency of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
Radeon HD 7770 3180 points
Difference: 2833 (89%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 70 Watts (88%)

Memory Bandwidth

The GeForce GTX 660 Ti should in theory perform quite a bit faster than the Radeon HD 7770 overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 72000 (100%)

Texel Rate

The GeForce GTX 660 Ti should be quite a bit (more or less 156%) faster with regards to AF than the Radeon HD 7770. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 62480 (156%)

Pixel Rate

The GeForce GTX 660 Ti should be quite a bit (about 37%) faster with regards to full screen anti-aliasing than the Radeon HD 7770, and should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 5960 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon HD 7770
Manufacturer nVidia AMD
Year August 2012 February 2012
Code Name GK104 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 915 MHz 1000 MHz
Memory Speed 6000 MHz 4500 MHz
Power (Max TDP) 150 watts 80 watts
Bandwidth 144000 MB/sec 72000 MB/sec
Texel Rate 102480 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1344 640
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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