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GeForce GT 640 DDR3 vs Radeon HD 4830 1GB

Intro

The GeForce GT 640 DDR3 uses a 28 nm design. nVidia has set the core speed at 900 MHz. The DDR3 RAM is set to run at a frequency of 1782 MHz on this card. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 4830 1GB, which features a core clock frequency of 575 MHz and a GDDR4 memory frequency of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It is comprised of 640(128x5) SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
Radeon HD 4830 1GB 95 Watts
Difference: 30 Watts (46%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4830 1GB should in theory be just a bit superior to the GeForce GT 640 DDR3 overall. (explain)

Radeon HD 4830 1GB 57600 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 576 (1%)

Texel Rate

The GeForce GT 640 DDR3 is a lot (about 57%) faster with regards to anisotropic filtering than the Radeon HD 4830 1GB. (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 10400 (57%)

Pixel Rate

The GeForce GT 640 DDR3 is much (approximately 57%) more effective at full screen anti-aliasing than the Radeon HD 4830 1GB, and also will be able to handle higher screen resolutions more effectively. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 5200 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon HD 4830 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon HD 4830 1GB
Manufacturer nVidia AMD
Year June 2012 Oct 21, 2008
Code Name GK107 RV770 LE
Memory 2048 MB 1024 MB
Core Speed 900 MHz 575 MHz
Memory Speed 3564 MHz 1800 MHz
Power (Max TDP) 65 watts 95 watts
Bandwidth 57024 MB/sec 57600 MB/sec
Texel Rate 28800 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 384 640(128x5)
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type DDR3 GDDR4
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 1300 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.2 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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