Compare any two graphics cards:
Radeon HD 4850 1GB vs Radeon HD 5750 512MB
IntroThe Radeon HD 4850 1GB has a clock frequency of 625 MHz and a GDDR4 memory speed of 993 MHz. It also makes use of a 256-bit memory bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 ROPs.Compare all that to the Radeon HD 5750 512MB, which uses a 40 nm design. AMD has clocked the core speed at 700 MHz. The GDDR5 RAM works at a frequency of 1150 MHz on this particular card. It features 720(144x5) SPUs along with 36 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon HD 5750 512MB should be just a bit faster than the Radeon HD 4850 1GB in general. (explain)
Texel RateThe Radeon HD 5750 512MB should be a little bit (more or less 1%) more effective at anisotropic filtering than the Radeon HD 4850 1GB. (explain)
Pixel RateThe Radeon HD 5750 512MB will be a little bit (more or less 12%) more effective at anti-aliasing than the Radeon HD 4850 1GB, and also should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!