Compare any two graphics cards:
VS

GeForce GTX 460 vs Radeon HD 7750

Intro

The GeForce GTX 460 features a core clock frequency of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also features a 192-bit memory bus, and uses a 40 nm design. It features 336 SPUs, 56 Texture Address Units, and 24 ROPs.

Compare those specs to the Radeon HD 7750, which comes with core speeds of 800 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 460 2557 points
Radeon HD 7750 2240 points
Difference: 317 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 460 150 Watts
Difference: 95 Watts (173%)

Memory Bandwidth

Theoretically, the GeForce GTX 460 should perform a bit faster than the Radeon HD 7750 overall. (explain)

GeForce GTX 460 86400 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce GTX 460 will be much (about 48%) faster with regards to AF than the Radeon HD 7750. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 12200 (48%)

Pixel Rate

The GeForce GTX 460 should be much (about 27%) more effective at full screen anti-aliasing than the Radeon HD 7750, and will be able to handle higher screen resolutions better. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 3400 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 Radeon HD 7750
Manufacturer nVidia AMD
Year July 2010 February 2012
Code Name GF104 Cape Verde Pro
Memory 768 MB 1024 MB
Core Speed 675 MHz 800 MHz
Memory Speed 3600 MHz 4500 MHz
Power (Max TDP) 150 watts 55 watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 37800 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 336 512
Texture Mapping Units 56 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield