Compare any two graphics cards:
VS

GeForce GTX 560 Ti 448 vs GeForce GTX 570

Intro

The GeForce GTX 560 Ti 448 features a GPU core clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM is set to run at 900 MHz through a 320-bit bus. It also features 448 SPUs, 56 Texture Address Units, and 40 ROPs.

Compare those specs to the GeForce GTX 570, which uses a 40 nm design. nVidia has set the core speed at 732 MHz. The GDDR5 RAM works at a speed of 950 MHz on this particular card. It features 480 SPUs as well as 60 TAUs and 40 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 570 4387 points
GeForce GTX 560 Ti 448 4200 points
Difference: 187 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 448 210 Watts
GeForce GTX 570 219 Watts
Difference: 9 Watts (4%)

Memory Bandwidth

The GeForce GTX 570, in theory, should perform a small bit faster than the GeForce GTX 560 Ti 448 in general. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 8000 (6%)

Texel Rate

The GeForce GTX 570 should be just a bit (more or less 7%) more effective at anisotropic filtering than the GeForce GTX 560 Ti 448. (explain)

GeForce GTX 570 43920 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 2928 (7%)

Pixel Rate

Both cards have the exact same pixel fill rate, so in theory they should perform equally good at at AA, and be capable of handling the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Ti 448 GeForce GTX 570
Manufacturer nVidia nVidia
Year December 2011 December 2010
Code Name GF110 GF110
Memory 1280 MB 1280 MB
Core Speed 732 MHz 732 MHz
Memory Speed 3600 MHz 3800 MHz
Power (Max TDP) 210 watts 219 watts
Bandwidth 144000 MB/sec 152000 MB/sec
Texel Rate 40992 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 448 480
Texture Mapping Units 56 60
Render Output Units 40 40
Bus Type GDDR5 GDDR5
Bus Width 320-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 3000 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 560 Ti 448 vs GeForce GTX 570”
rus94 says:

How it possible - Gtx560-448sp and 320Bits bandwith performance is same such Gtx570, which have 480SP's at high MHz speed and 384bits?

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield