Compare any two graphics cards:
GeForce 8600 GT 512MB DDR2 vs Radeon HD 6670 (OEM)
IntroThe GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 memory runs at a frequency of 400 MHz on this particular card. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.Compare all that to the Radeon HD 6670 (OEM), which uses a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this particular model. It features 480 SPUs along with 24 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon HD 6670 (OEM) should be much faster than the GeForce 8600 GT 512MB DDR2 in general. (explain)
Texel RateThe Radeon HD 6670 (OEM) should be much (about 122%) faster with regards to texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)
Pixel RateThe Radeon HD 6670 (OEM) should be quite a bit (approximately 48%) better at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 8600 GT 512MB DDR2 vs Radeon HD 6670 (OEM)”[...] purtroppo con shift 2 mi va lento di fps ed in molti altri giochi fatica a superare i 30 fps GeForce 8600 GT 512MB DDR2 vs Radeon HD 6670 (OEM) – Performance Comparison Benchmarks @ Hardw... sembra molto+performante vedo di comprarlama passando da una nvidia ad una ati non ci son problemi [...]