Compare any two graphics cards:
GeForce 8800 GT 512MB vs Radeon HD 6670 (OEM)
IntroThe GeForce 8800 GT 512MB features a GPU core speed of 600 MHz, and the 512 MB of GDDR3 RAM runs at 900 MHz through a 256-bit bus. It also features 112 Stream Processors, 56 TAUs, and 16 Raster Operation Units.Compare those specifications to the Radeon HD 6670 (OEM), which features a GPU core clock speed of 800 MHz, and 512 MB of GDDR5 RAM running at 1000 MHz through a 128-bit bus. It also features 480 SPUs, 24 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6670 (OEM) will be 11% quicker than the GeForce 8800 GT 512MB overall, because of its greater bandwidth. (explain)
Texel RateThe GeForce 8800 GT 512MB will be quite a bit (approximately 75%) better at anisotropic filtering than the Radeon HD 6670 (OEM). (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce 8800 GT 512MB is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce 8800 GT 512MB vs Radeon HD 6670 (OEM)”[...] Sparkle 8800GT 512mb Peccato che la 8800 surclassa la 6670, ma ognuno pensa come meglio crede. GeForce 8800 GT 512MB vs Radeon HD 6670 (OEM) – Performance Comparison Benchmarks @ Hardware C... GeForce 8800 GT 512MB vs Radeon HD 6670 (OEM) 1GB – Performance Comparison Benchmarks @ [...]