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Radeon HD 3870 X2 512MB vs Radeon HD 6670 (OEM)

Intro

The Radeon HD 3870 X2 512MB comes with a clock frequency of 825 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit memory bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 6670 (OEM), which has clock speeds of 800 MHz on the GPU, and 1000 MHz on the 512 MB of GDDR5 RAM. It features 480 SPUs along with 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3870 X2 512MB should be 80% quicker than the Radeon HD 6670 (OEM) in general, because of its higher data rate. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 51200 (80%)

Texel Rate

The Radeon HD 3870 X2 512MB should be much (about 38%) more effective at anisotropic filtering than the Radeon HD 6670 (OEM). (explain)

Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 7200 (38%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 3870 X2 512MB is the winner, and very much so. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 20000 (313%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon HD 6670 (OEM)
Manufacturer AMD AMD
Year Jan 28, 2008 February 2011
Code Name R680 Turks
Memory 512 MB (x2) 512 MB
Core Speed 825 MHz (x2) 800 MHz
Memory Speed 1800 MHz (x2) 4000 MHz
Power (Max TDP) (Unknown) watts 63 watts
Bandwidth 115200 MB/sec 64000 MB/sec
Texel Rate 26400 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 320(64x5) (x2) 480
Texture Mapping Units 16 (x2) 24
Render Output Units 16 (x2) 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 715 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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