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GeForce GTX 295 vs Radeon HD 6790

Intro

The GeForce GTX 295 comes with clock speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs as well as 80 TAUs and 28 ROPs.

Compare those specifications to the Radeon HD 6790, which comes with a core clock speed of 840 MHz and a GDDR5 memory speed of 1050 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is comprised of 800 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6790 150 Watts
GeForce GTX 295 289 Watts
Difference: 139 Watts (93%)

Memory Bandwidth

The GeForce GTX 295, in theory, should be much faster than the Radeon HD 6790 overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 6790 134400 MB/sec
Difference: 89376 (67%)

Texel Rate

The GeForce GTX 295 will be much (approximately 174%) more effective at AF than the Radeon HD 6790. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 58560 (174%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 295 is a better choice, by a large margin. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 18816 (140%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 6790
Manufacturer nVidia AMD
Year January 8, 2009 April 2011
Code Name G200b Barts LE
Memory 896 MB (x2) 1024 MB
Core Speed 576 MHz (x2) 840 MHz
Memory Speed 1998 MHz (x2) 4200 MHz
Power (Max TDP) 289 watts 150 watts
Bandwidth 223776 MB/sec 134400 MB/sec
Texel Rate 92160 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 240 (x2) 800
Texture Mapping Units 80 (x2) 40
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 1700 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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