Compare any two graphics cards:
Radeon HD 6790 vs Radeon HD 6870
IntroThe Radeon HD 6790 makes use of a 40 nm design. ATi has clocked the core frequency at 840 MHz. The GDDR5 RAM is set to run at a speed of 1050 MHz on this model. It features 800 SPUs along with 40 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 6870, which uses a 40 nm design. ATi has clocked the core frequency at 900 MHz. The GDDR5 RAM is set to run at a frequency of 1050 MHz on this specific card. It features 1120 SPUs as well as 56 Texture Address Units and 32 ROPs.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have the exact same bandwidth, so theoretically they should perform exactly the same. (explain) Texel RateThe Radeon HD 6870 is a lot (about 50%) more effective at AF than the Radeon HD 6790. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon HD 6870 is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
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Comments
3 Responses to “Radeon HD 6790 vs Radeon HD 6870”[...] but the build I recomended has a much faster video card. For gaming the video card is paramount. Theoritical benchmark comparison between the 2 video cards based on specs The AMD 955 is still a heck of a [...]
[...] A graphics card that is two product cycles ahead (AMD Radeon 6870 vs the top end Mac option of the 6790); see here for a comparison of raw benchmarks from each card [...]
Dual-6790 or Single-6870??