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GeForce GT 240 GDDR5 vs GeForce GTX 590

Intro

The GeForce GT 240 GDDR5 comes with clock speeds of 550 MHz on the GPU, and 850 MHz on the 512 MB of GDDR5 RAM. It features 96 SPUs along with 32 TAUs and 8 ROPs.

Compare that to the GeForce GTX 590, which comes with core clock speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs along with 64 TAUs and 48 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
GeForce GTX 590 365 Watts
Difference: 295 Watts (421%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 590 should in theory be quite a bit superior to the GeForce GT 240 GDDR5 overall. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 273920 (504%)

Texel Rate

The GeForce GTX 590 should be quite a bit (about 341%) better at AF than the GeForce GT 240 GDDR5. (explain)

GeForce GTX 590 77696 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 60096 (341%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 590 is superior to the GeForce GT 240 GDDR5, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 53872 (1224%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 240 GDDR5 GeForce GTX 590
Manufacturer nVidia nVidia
Year Novermber 2009 March 2011
Code Name GT215 GF110
Memory 512 MB 1536 MB (x2)
Core Speed 550 MHz 607 MHz (x2)
Memory Speed 3400 MHz 3420 MHz (x2)
Power (Max TDP) 70 watts 365 watts
Bandwidth 54400 MB/sec 328320 MB/sec
Texel Rate 17600 Mtexels/sec 77696 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 58272 Mpixels/sec
Unified Shaders 96 512 (x2)
Texture Mapping Units 32 64 (x2)
Render Output Units 8 48 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 40 nm 40 nm
Transistors 289 million 3000 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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