Compare any two graphics cards:
GeForce GTX 275 vs Radeon HD 5870
IntroThe GeForce GTX 275 uses a 55 nm design. nVidia has set the core speed at 633 MHz. The GDDR3 RAM is set to run at a frequency of 1134 MHz on this model. It features 240 SPUs along with 80 Texture Address Units and 28 ROPs.Compare those specs to the Radeon HD 5870, which makes use of a 40 nm design. AMD has set the core speed at 850 MHz. The GDDR5 memory is set to run at a speed of 1200 MHz on this particular card. It features 1600(320x5) SPUs along with 80 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5870 should be 21% faster than the GeForce GTX 275 in general, due to its higher data rate. (explain)
Texel RateThe Radeon HD 5870 is much (approximately 34%) more effective at anisotropic filtering than the GeForce GTX 275. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 5870 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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