Compare any two graphics cards:
GeForce 8600 GT 512MB DDR2 vs GeForce GTX 550 Ti
IntroThe GeForce 8600 GT 512MB DDR2 has a GPU core speed of 540 MHz, and the 512 MB of DDR2 memory is set to run at 400 MHz through a 128-bit bus. It also features 32 Stream Processors, 16 Texture Address Units, and 8 Raster Operation Units.Compare those specs to the GeForce GTX 550 Ti, which uses a 40 nm design. nVidia has clocked the core frequency at 900 MHz. The GDDR5 memory works at a frequency of 1026 MHz on this card. It features 192 SPUs as well as 32 TAUs and 24 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 550 Ti should in theory be much faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)
Texel RateThe GeForce GTX 550 Ti should be much (more or less 233%) better at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)
Pixel RateThe GeForce GTX 550 Ti will be quite a bit (approximately 400%) faster with regards to FSAA than the GeForce 8600 GT 512MB DDR2, and also should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce 8600 GT 512MB DDR2 vs GeForce GTX 550 Ti”[...] GeForce 8600 GT 512MB DDR2 vs GeForce GTX 550 Ti …GeForce 8600 GT 512MB DDR2 vs GeForce GTX 550 Ti. Intro. The GeForce 8600 GT 512MB DDR2 features core clock speeds of 540 MHz on the GPU, and … [...]