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GeForce GTX 550 Ti vs Radeon HD 6950

Intro

The GeForce GTX 550 Ti comes with a GPU clock speed of 900 MHz, and the 1024 MB of GDDR5 RAM runs at 1026 MHz through a 192-bit bus. It also is comprised of 192 Stream Processors, 32 TAUs, and 24 ROPs.

Compare those specs to the Radeon HD 6950, which has a GPU core clock speed of 800 MHz, and 1024 MB of GDDR5 memory running at 1250 MHz through a 256-bit bus. It also is made up of 1408 Stream Processors, 88 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6950 3240 points
GeForce GTX 550 Ti 1897 points
Difference: 1343 (71%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon HD 6950 200 Watts
Difference: 84 Watts (72%)

Memory Bandwidth

In theory, the Radeon HD 6950 should perform quite a bit faster than the GeForce GTX 550 Ti in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 61504 (62%)

Texel Rate

The Radeon HD 6950 will be much (about 144%) better at AF than the GeForce GTX 550 Ti. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 41600 (144%)

Pixel Rate

The Radeon HD 6950 is a small bit (about 19%) more effective at AA than the GeForce GTX 550 Ti, and should be capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 4000 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon HD 6950
Manufacturer nVidia AMD
Year March 2011 December 2010
Code Name GF116 Cayman Pro
Memory 1024 MB 1024 MB
Core Speed 900 MHz 800 MHz
Memory Speed 4104 MHz 5000 MHz
Power (Max TDP) 116 watts 200 watts
Bandwidth 98496 MB/sec 160000 MB/sec
Texel Rate 28800 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 192 1408
Texture Mapping Units 32 88
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 2640 million
Bus PCIe 2.1 x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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