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GeForce 8600 GT 512MB DDR2 vs Radeon HD 6990

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has set the core speed at 540 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this model. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

Compare those specs to the Radeon HD 6990, which features clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon HD 6990 375 Watts
Difference: 328 Watts (698%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should theoretically be a lot better than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 307200 (2400%)

Texel Rate

The Radeon HD 6990 should be a lot (more or less 1744%) faster with regards to anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 150720 (1744%)

Pixel Rate

The Radeon HD 6990 will be a lot (more or less 1130%) faster with regards to FSAA than the GeForce 8600 GT 512MB DDR2, and also able to handle higher screen resolutions more effectively. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 48800 (1130%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon HD 6990
Manufacturer nVidia AMD
Year April 2007 March 2011
Code Name G84 Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 540 MHz 830 MHz (x2)
Memory Speed 800 MHz 5000 MHz (x2)
Power (Max TDP) 47 watts 375 watts
Bandwidth 12800 MB/sec 320000 MB/sec
Texel Rate 8640 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 32 1536 (x2)
Texture Mapping Units 16 96 (x2)
Render Output Units 8 32 (x2)
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 80 nm 40 nm
Transistors 289 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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