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Radeon HD 6970 vs Radeon HD 6990

Intro

The Radeon HD 6970 comes with a core clock frequency of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 6990, which features clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6970 250 Watts
Radeon HD 6990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

In theory, the Radeon HD 6990 should perform a lot faster than the Radeon HD 6970 in general. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 6970 176000 MB/sec
Difference: 144000 (82%)

Texel Rate

The Radeon HD 6990 is quite a bit (more or less 89%) better at texture filtering than the Radeon HD 6970. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 6970 84480 Mtexels/sec
Difference: 74880 (89%)

Pixel Rate

The Radeon HD 6990 will be much (about 89%) faster with regards to FSAA than the Radeon HD 6970, and also should be capable of handling higher screen resolutions better. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 24960 (89%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 6970

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6990

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 6970 Radeon HD 6990
Manufacturer ATi ATi
Year December 2010 March 2011
Code Name Cayman XT Antilles
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.1 x16
Memory 2048 MB 2048 MB (x2)
Core Speed 880 MHz 830 MHz (x2)
Shader Speed N/A MHz (N/A) MHz (x2)
Memory Speed 1375 MHz 1250 MHz (x2)
Unified Shaders 1536 1536 (x2)
Texture Mapping Units 96 96 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 250 watts 375 watts
Shader Model 5.0 5.0
Bandwidth 176000 MB/sec 320000 MB/sec
Texel Rate 84480 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 28160 Mpixels/sec 53120 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

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Comments

2 Responses to “Radeon HD 6970 vs Radeon HD 6990”
SpamBot says:

Thats a pretty big difference. Bigger than i would have expected.

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