Compare any two graphics cards:
VS

GeForce 9800 GT 512MB vs GeForce GT 240 GDDR5

Intro

The GeForce 9800 GT 512MB features a GPU core clock speed of 600 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is comprised of 112 Stream Processors, 56 TAUs, and 16 ROPs.

Compare that to the GeForce GT 240 GDDR5, which has a core clock frequency of 550 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 128-bit bus, and uses a 40 nm design. It is comprised of 96 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
GeForce 9800 GT 512MB 105 Watts
Difference: 35 Watts (50%)

Memory Bandwidth

The GeForce 9800 GT 512MB should theoretically be a small bit faster than the GeForce GT 240 GDDR5 overall. (explain)

GeForce 9800 GT 512MB 57600 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 3200 (6%)

Texel Rate

The GeForce 9800 GT 512MB will be much (approximately 91%) faster with regards to anisotropic filtering than the GeForce GT 240 GDDR5. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 16000 (91%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 9800 GT 512MB is superior to the GeForce GT 240 GDDR5, and very much so. (explain)

GeForce 9800 GT 512MB 9600 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 5200 (118%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GT 512MB GeForce GT 240 GDDR5
Manufacturer nVidia nVidia
Year July 2008 Novermber 2009
Code Name G92a/b GT215
Memory 512 MB 512 MB
Core Speed 600 MHz 550 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 105 watts 70 watts
Bandwidth 57600 MB/sec 54400 MB/sec
Texel Rate 33600 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 112 96
Texture Mapping Units 56 32
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 754 million 289 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield