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GeForce GTX 285 2GB vs GeForce GTX 580

Intro

The GeForce GTX 285 2GB features clock speeds of 648 MHz on the GPU, and 1242 MHz on the 2048 MB of GDDR3 memory. It features 240 SPUs along with 80 Texture Address Units and 32 ROPs.

Compare those specs to the GeForce GTX 580, which uses a 40 nm design. nVidia has set the core frequency at 772 MHz. The GDDR5 RAM is set to run at a speed of 1002 MHz on this particular card. It features 512 SPUs along with 64 TAUs and 48 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 285 2GB 204 Watts
GeForce GTX 580 244 Watts
Difference: 40 Watts (20%)

Memory Bandwidth

In theory, the GeForce GTX 580 should be a lot faster than the GeForce GTX 285 2GB in general. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 285 2GB 158976 MB/sec
Difference: 33408 (21%)

Texel Rate

The GeForce GTX 285 2GB is a small bit (about 5%) better at anisotropic filtering than the GeForce GTX 580. (explain)

GeForce GTX 285 2GB 51840 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 2432 (5%)

Pixel Rate

The GeForce GTX 580 should be much (approximately 79%) more effective at full screen anti-aliasing than the GeForce GTX 285 2GB, and also will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 285 2GB 20736 Mpixels/sec
Difference: 16320 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 285 2GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 580

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 285 2GB GeForce GTX 580
Manufacturer nVidia nVidia
Year January 15, 2009 November 2010
Code Name G200b GF110
Fab Process 55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 2048 MB 1536 MB
Core Speed 648 MHz 772 MHz
Shader Speed 1476 MHz 1544 MHz
Memory Speed 1242 MHz 1002 MHz
Unified Shaders 240 512
Texture Mapping Units 80 64
Render Output Units 32 48
Bus Type GDDR3 GDDR5
Bus Width 512-bit 384-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 204 watts 244 watts
Shader Model 4.0 5.0
Bandwidth 158976 MB/sec 192384 MB/sec
Texel Rate 51840 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 37056 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

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