Compare any two graphics cards:
GeForce GTX 580 vs Radeon HD 6770 1GB
IntroThe GeForce GTX 580 has a GPU core speed of 772 MHz, and the 1536 MB of GDDR5 memory is set to run at 1002 MHz through a 384-bit bus. It also is made up of 512 Stream Processors, 64 Texture Address Units, and 48 Raster Operation Units.Compare all of that to the Radeon HD 6770 1GB, which comes with a core clock speed of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It is comprised of 800 SPUs, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 580 should theoretically perform a lot faster than the Radeon HD 6770 1GB in general. (explain)
Texel RateThe GeForce GTX 580 should be quite a bit (about 37%) faster with regards to anisotropic filtering than the Radeon HD 6770 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce GTX 580 is superior to the Radeon HD 6770 1GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 580 vs Radeon HD 6770 1GB”I went from my old GTX 470 to GTX 580 cause of power for perfomance and temperature...
In games is much faster and renders about 120% Times faster and also about 40-50% faster than GTX 680!!!!