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GeForce GTX 580 vs Radeon HD 6950 2GB

Intro

The GeForce GTX 580 has clock speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs as well as 64 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6950 2GB, which has core speeds of 800 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1408 SPUs along with 88 TAUs and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6950 2GB 200 Watts
GeForce GTX 580 244 Watts
Difference: 44 Watts (22%)

Memory Bandwidth

Performance-wise, the GeForce GTX 580 should theoretically be a bit superior to the Radeon HD 6950 2GB in general. (explain)

GeForce GTX 580 192384 MB/sec
Radeon HD 6950 2GB 160000 MB/sec
Difference: 32384 (20%)

Texel Rate

The Radeon HD 6950 2GB is a lot (about 42%) more effective at texture filtering than the GeForce GTX 580. (explain)

Radeon HD 6950 2GB 70400 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 20992 (42%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 580 is the winner, by a large margin. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon HD 6950 2GB 25600 Mpixels/sec
Difference: 11456 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 580

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6950 2GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 580 Radeon HD 6950 2GB
Manufacturer nVidia ATi
Year November 2010 December 2010
Code Name GF110 Cayman Pro
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1536 MB 2048 MB
Core Speed 772 MHz 800 MHz
Shader Speed 1544 MHz (N/A) MHz
Memory Speed 1002 MHz 1250 MHz
Unified Shaders 512 1408
Texture Mapping Units 64 88
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 244 watts 200 watts
Shader Model 5.0 5.0
Bandwidth 192384 MB/sec 160000 MB/sec
Texel Rate 49408 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

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