Compare any two graphics cards:
GeForce GTX 275 vs GeForce GTX 570
IntroThe GeForce GTX 275 uses a 55 nm design. nVidia has set the core frequency at 633 MHz. The GDDR3 memory runs at a speed of 1134 MHz on this specific card. It features 240 SPUs along with 80 TAUs and 28 Rasterization Operator Units.Compare all that to the GeForce GTX 570, which comes with a GPU core clock speed of 732 MHz, and 1280 MB of GDDR5 memory set to run at 950 MHz through a 320-bit bus. It also is made up of 480 Stream Processors, 60 TAUs, and 40 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthThe GeForce GTX 570 should theoretically perform a little bit faster than the GeForce GTX 275 in general. (explain)
Texel RateThe GeForce GTX 275 should be just a bit (approximately 15%) more effective at texture filtering than the GeForce GTX 570. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce GTX 570 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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