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GeForce GTX 570 vs Radeon HD 5870

Intro

The GeForce GTX 570 comes with a clock speed of 732 MHz and a GDDR5 memory frequency of 950 MHz. It also uses a 320-bit memory bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 60 Texture Address Units, and 40 ROPs.

Compare all of that to the Radeon HD 5870, which comes with a GPU core clock speed of 850 MHz, and 1024 MB of GDDR5 memory set to run at 1200 MHz through a 256-bit bus. It also is comprised of 1600(320x5) Stream Processors, 80 TAUs, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5870 188 Watts
GeForce GTX 570 219 Watts
Difference: 31 Watts (16%)

Memory Bandwidth

Performance-wise, the Radeon HD 5870 should in theory be just a bit superior to the GeForce GTX 570 overall. (explain)

Radeon HD 5870 153600 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 1600 (1%)

Texel Rate

The Radeon HD 5870 will be a lot (about 55%) faster with regards to texture filtering than the GeForce GTX 570. (explain)

Radeon HD 5870 68000 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 24080 (55%)

Pixel Rate

The GeForce GTX 570 will be just a bit (about 8%) more effective at anti-aliasing than the Radeon HD 5870, and will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 570 29280 Mpixels/sec
Radeon HD 5870 27200 Mpixels/sec
Difference: 2080 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 570

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 5870

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 570 Radeon HD 5870
Manufacturer nVidia ATi
Year December 2010 September 23, 2009
Code Name GF110 Cypress XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.1 x16
Memory 1280 MB 1024 MB
Core Speed 732 MHz 850 MHz
Shader Speed 1464 MHz (N/A) MHz
Memory Speed 950 MHz (3800 MHz effective) 1200 MHz (4800 MHz effective)
Unified Shaders 480 1600(320x5)
Texture Mapping Units 60 80
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2
Power (Max TDP) 219 watts 188 watts
Shader Model 5.0 5.0
Bandwidth 152000 MB/sec 153600 MB/sec
Texel Rate 43920 Mtexels/sec 68000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 27200 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Comments

One Response to “GeForce GTX 570 vs Radeon HD 5870”

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