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GeForce 8800 GT 512MB vs GeForce GTX 560 Ti

Intro

The GeForce 8800 GT 512MB uses a 65 nm design. nVidia has set the core frequency at 600 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this specific model. It features 112 SPUs as well as 56 TAUs and 16 ROPs.

Compare all of that to the GeForce GTX 560 Ti, which features core speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 65 Watts (62%)

Memory Bandwidth

The GeForce GTX 560 Ti should theoretically perform a lot faster than the GeForce 8800 GT 512MB in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 70656 (123%)

Texel Rate

The GeForce GTX 560 Ti will be a lot (approximately 57%) better at texture filtering than the GeForce 8800 GT 512MB. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 19008 (57%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 560 Ti is the winner, and very much so. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 16704 (174%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year Oct 2007 January 2011
Code Name G92 GF114
Memory 512 MB 1024 MB
Core Speed 600 MHz 822 MHz
Memory Speed 1800 MHz 4008 MHz
Power (Max TDP) 105 watts 170 watts
Bandwidth 57600 MB/sec 128256 MB/sec
Texel Rate 33600 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 112 384
Texture Mapping Units 56 64
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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