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GeForce GTX 260 Core 216 vs GeForce GTX 560 Ti

Intro

The GeForce GTX 260 Core 216 comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 memory is set to run at 999 MHz through a 448-bit bus. It also is made up of 216 Stream Processors, 72 Texture Address Units, and 28 Raster Operation Units.

Compare those specs to the GeForce GTX 560 Ti, which comes with GPU clock speed of 822 MHz, and 1024 MB of GDDR5 memory set to run at 1002 MHz through a 256-bit bus. It also is made up of 384 SPUs, 64 Texture Address Units, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 32 Watts (19%)

Memory Bandwidth

In theory, the GeForce GTX 560 Ti should be 15% faster than the GeForce GTX 260 Core 216 overall, due to its greater data rate. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 16368 (15%)

Texel Rate

The GeForce GTX 560 Ti will be much (approximately 27%) more effective at texture filtering than the GeForce GTX 260 Core 216. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 11136 (27%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 560 Ti is superior to the GeForce GTX 260 Core 216, by far. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 10176 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

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GeForce GTX 560 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year September 16, 2008 January 2011
Code Name G200 GF114
Memory 896 MB 1024 MB
Core Speed 576 MHz 822 MHz
Memory Speed 1998 MHz 4008 MHz
Power (Max TDP) 202 watts 170 watts
Bandwidth 111888 MB/sec 128256 MB/sec
Texel Rate 41472 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 216 384
Texture Mapping Units 72 64
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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