Compare any two graphics cards:
GeForce GTX 285 1GB vs GeForce GTX 560 Ti
IntroThe GeForce GTX 285 1GB has core speeds of 648 MHz on the GPU, and 1242 MHz on the 1024 MB of GDDR3 RAM. It features 240 SPUs along with 80 TAUs and 32 Rasterization Operator Units.Compare all of that to the GeForce GTX 560 Ti, which uses a 40 nm design. nVidia has set the core speed at 822 MHz. The GDDR5 memory runs at a frequency of 1002 MHz on this card. It features 384 SPUs as well as 64 Texture Address Units and 32 ROPs.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 285 1GB should be 24% faster than the GeForce GTX 560 Ti in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 560 Ti will be a bit (approximately 1%) more effective at anisotropic filtering than the GeForce GTX 285 1GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 560 Ti is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
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Comments
4 Responses to “GeForce GTX 285 1GB vs GeForce GTX 560 Ti”[...] choice on core number rather than just latest and greatest... you might find this interesting GeForce GTX 285 1GB vs GeForce GTX 560 Ti – Performance Comparison Benchmarks @ Hardware Compa... __________________ Apocalips Japan Blog Visit the [...]
I build my own computers for me and my family. I also build for other peaple as well for a little xtra cash. When i do my builds i reserch every main component i install.i decided to check into the 200 series video cards to se how far the 400 and 500 series have advanced.Much to my surprise i did not find much diference. It seems to me the 285 overall is better then the 560 and the 285 matches up very well against the 560 firmi.I am building 2 new machines at the moment, 1 for me 1 for my son. I plan to get a gtx 285 for mine and a 560 firmi for him. this will tell me how closly matched they are.
[...] GeForce GTX 285 1GB vs GeForce GTX 560 Ti – Performance …Feb 7, 2012 … nVidia has clocked the core speed at 648 MHz. …. the 285 overall is better then the 560 and the 285 matches up very well against the 560 firmi. [...]
Troy remember though that the 560 supports directx 11 and opengl v4 - it also performs similar if not slightly better than a 6950. It would be more efficient overall as its a newer core design. Also I hope that your son's and your computer have identical specs for everything aside from graphics... otherwise a fair comparison cannot be pulled...