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GeForce GTX 560 Ti vs Radeon HD 6970

Intro

The GeForce GTX 560 Ti has a GPU core speed of 822 MHz, and the 1024 MB of GDDR5 memory is set to run at 1002 MHz through a 256-bit bus. It also is comprised of 384 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 6970, which has a clock frequency of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 32 ROPs.

Display Graphs

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Battlefield Bad Company 2

Settings: Highest Settings
AA: 4x
AF: 16x
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 56 FPS
GeForce GTX 560 Ti 49 FPS
Difference: 7 FPS (14%)

DiRT 2

Settings: Highest Details
AA: 4x
AF: none
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 85 FPS
GeForce GTX 560 Ti 83 FPS
Difference: 2 FPS (2%)

Just Cause 2

Settings: Highest Settings
AA: 4x
AF: 16x
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 62 FPS
GeForce GTX 560 Ti 55 FPS
Difference: 7 FPS (13%)

Radeon HD 6970 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 6970 wins overall, by 16 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 6970 203 FPS
GeForce GTX 560 Ti 187 FPS
Difference: 16 FPS (9%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon HD 6970 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6970 should theoretically be quite a bit superior to the GeForce GTX 560 Ti in general. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 47744 (37%)

Texel Rate

The Radeon HD 6970 is quite a bit (more or less 61%) faster with regards to anisotropic filtering than the GeForce GTX 560 Ti. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 31872 (61%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 6970 is the winner, but only just. (explain)

Radeon HD 6970 28160 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 1856 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Radeon HD 6970

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon HD 6970
Manufacturer nVidia AMD
Year January 2011 December 2010
Code Name GF114 Cayman XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1024 MB 2048 MB
Core Speed 822 MHz 880 MHz
Shader Speed 1645 MHz (N/A) MHz
Memory Speed 4008 MHz 5500 MHz
Unified Shaders 384 1536
Texture Mapping Units 64 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 170 watts 250 watts
Shader Model 5.0 5.0
Bandwidth 128256 MB/sec 176000 MB/sec
Texel Rate 52608 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 28160 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Comments

3 Responses to “GeForce GTX 560 Ti vs Radeon HD 6970”

[...] ma di PC...ascolta vatti a vedere bene i bench...560ti meglio della 6970 mi fa abbastanza sorridereGeForce GTX 560 Ti vs Radeon HD 6970 – Performance Comparison Benchmarks @ Hardware Compare la 6950 2gb con la 560TI supera di poco la 6950 , ma alla fine si equivalgono...io sto parlando di [...]

[...] His budget max out @ SGD250; SGD250 could get you a reference 6970/6950 if you're barely lucky. GeForce GTX 560 Ti vs Radeon HD 6970 – Performance Comparison Benchmarks @ Hardware Compare [...]

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