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GeForce GTX 560 Ti vs Radeon HD 6970

Intro

The GeForce GTX 560 Ti features clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 6970, which has core clock speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

Battlefield Bad Company 2

Settings: Highest Settings
AA: 4x
AF: 16x
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 56 FPS
GeForce GTX 560 Ti 49 FPS
Difference: 7 FPS (14%)

DiRT 2

Settings: Highest Details
AA: 4x
AF: none
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 85 FPS
GeForce GTX 560 Ti 83 FPS
Difference: 2 FPS (2%)

Just Cause 2

Settings: Highest Settings
AA: 4x
AF: 16x
Resolution: 1920x1200
Test Machine: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled) (Source)
Radeon HD 6970 62 FPS
GeForce GTX 560 Ti 55 FPS
Difference: 7 FPS (13%)

Radeon HD 6970 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 6970 wins overall, by 16 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 6970 203 FPS
GeForce GTX 560 Ti 187 FPS
Difference: 16 FPS (9%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon HD 6970 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

The Radeon HD 6970 should theoretically be quite a bit faster than the GeForce GTX 560 Ti in general. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 47744 (37%)

Texel Rate

The Radeon HD 6970 will be a lot (approximately 61%) better at texture filtering than the GeForce GTX 560 Ti. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 31872 (61%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 6970 is a better choice, but it probably won't make a huge difference. (explain)

Radeon HD 6970 28160 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 1856 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 560 Ti

Amazon.com

Radeon HD 6970

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 560 Ti Radeon HD 6970
Manufacturer nVidia AMD
Year January 2011 December 2010
Code Name GF114 Cayman XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1024 MB 2048 MB
Core Speed 822 MHz 880 MHz
Shader Speed 1645 MHz (N/A) MHz
Memory Speed 1002 MHz (4008 MHz effective) 1375 MHz (5500 MHz effective)
Unified Shaders 384 1536
Texture Mapping Units 64 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 170 watts 250 watts
Shader Model 5.0 5.0
Bandwidth 128256 MB/sec 176000 MB/sec
Texel Rate 52608 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 28160 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

3 Responses to “GeForce GTX 560 Ti vs Radeon HD 6970”
[...] ma di PC...ascolta vatti a vedere bene i bench...560ti meglio della 6970 mi fa abbastanza sorridereGeForce GTX 560 Ti vs Radeon HD 6970 – Performance Comparison Benchmarks @ Hardware Compare la 6950 2gb con la 560TI supera di poco la 6950 , ma alla fine si equivalgono...io sto parlando di [...]
[...] His budget max out @ SGD250; SGD250 could get you a reference 6970/6950 if you're barely lucky. GeForce GTX 560 Ti vs Radeon HD 6970 – Performance Comparison Benchmarks @ Hardware Compare [...]

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