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GeForce GTX 285 2GB vs GeForce GTX 480

Intro

The GeForce GTX 285 2GB features a core clock frequency of 648 MHz and a GDDR3 memory speed of 1242 MHz. It also makes use of a 512-bit memory bus, and uses a 55 nm design. It is made up of 240 SPUs, 80 TAUs, and 32 Raster Operation Units.

Compare all of that to the GeForce GTX 480, which has core clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 memory. It features 480 SPUs along with 60 Texture Address Units and 48 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 285 2GB 204 Watts
GeForce GTX 480 250 Watts
Difference: 46 Watts (23%)

Memory Bandwidth

Performance-wise, the GeForce GTX 480 should theoretically be a bit superior to the GeForce GTX 285 2GB overall. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 285 2GB 158976 MB/sec
Difference: 18432 (12%)

Texel Rate

The GeForce GTX 285 2GB should be much (more or less 23%) better at AF than the GeForce GTX 480. (explain)

GeForce GTX 285 2GB 51840 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 9840 (23%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 480 is superior to the GeForce GTX 285 2GB, by a large margin. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 285 2GB 20736 Mpixels/sec
Difference: 12864 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 285 2GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 480

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 285 2GB GeForce GTX 480
Manufacturer nVidia nVidia
Year January 15, 2009 March 2010
Code Name G200b GF100
Fab Process 55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 2048 MB 1536 MB
Core Speed 648 MHz 700 MHz
Shader Speed 1476 MHz 1401 MHz
Memory Speed 1242 MHz 924 MHz
Unified Shaders 240 480
Texture Mapping Units 80 60
Render Output Units 32 48
Bus Type GDDR3 GDDR5
Bus Width 512-bit 384-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 204 watts 250 watts
Shader Model 4.0 5.0
Bandwidth 158976 MB/sec 177408 MB/sec
Texel Rate 51840 Mtexels/sec 42000 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 33600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

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